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import utils from './utils';
class Timer {
constructor (player) {
this.player = player;
window.requestAnimationFrame = (() =>
window.requestAnimationFrame ||
window.webkitRequestAnimationFrame ||
window.mozRequestAnimationFrame ||
window.oRequestAnimationFrame ||
window.msRequestAnimationFrame ||
function (callback) {
window.setTimeout(callback, 1000 / 60);
}
)();
this.types = ['loading', 'progress', 'info', 'fps'];
this.init();
}
init () {
this.types.map((item) => {
if (item !== 'fps') {
this[`init${item}Checker`]();
}
return item;
});
}
initloadingChecker () {
let lastPlayPos = 0;
let currentPlayPos = 0;
let bufferingDetected = false;
this.loadingChecker = setInterval(() => {
if (this.enableloadingChecker) {
// whether the video is buffering
currentPlayPos = this.player.video.currentTime;
if (!bufferingDetected
&& currentPlayPos === lastPlayPos
&& !this.player.video.paused) {
this.player.container.classList.add('dplayer-loading');
bufferingDetected = true;
}
if (bufferingDetected
&& currentPlayPos > lastPlayPos
&& !this.player.video.paused) {
this.player.container.classList.remove('dplayer-loading');
bufferingDetected = false;
}
lastPlayPos = currentPlayPos;
}
}, 100);
}
initprogressChecker () {
this.progressChecker = setInterval(() => {
if (this.enableprogressChecker) {
this.player.bar.set('played', this.player.video.currentTime / this.player.video.duration, 'width');
const currentTime = utils.secondToTime(this.player.video.currentTime);
if (this.player.template.ptime.innerHTML !== currentTime) {
this.player.template.ptime.innerHTML = currentTime;
}
}
}, 100);
}
initfpsChecker () {
window.requestAnimationFrame(() => {
if (this.enablefpsChecker) {
this.initfpsChecker();
if (!this.fpsStart) {
this.fpsStart = new Date();
this.fpsIndex = 0;
}
else {
this.fpsIndex++;
const fpsCurrent = new Date();
if (fpsCurrent - this.fpsStart > 1000) {
this.player.infoPanel.fps(this.fpsIndex / (fpsCurrent - this.fpsStart) * 1000);
this.fpsStart = new Date();
this.fpsIndex = 0;
}
}
}
else {
this.fpsStart = 0;
this.fpsIndex = 0;
}
});
}
initinfoChecker () {
this.infoChecker = setInterval(() => {
if (this.enableinfoChecker) {
this.player.infoPanel.update();
}
}, 1000);
}
enable (type) {
this[`enable${type}Checker`] = true;
if (type === 'fps') {
this.initfpsChecker();
}
}
disable (type) {
this[`enable${type}Checker`] = false;
}
destroy () {
this.types.map((item) => {
this[`enable${item}Checker`] = false;
this[`${item}Checker`] && clearInterval(this[`${item}Checker`]);
return item;
});
}
}
export default Timer;